16#ifndef Tetraedriser_homogene_included
17#define Tetraedriser_homogene_included
29#include <Triangulation_base.h>
32#include <Domaine_forward.h>
class Tetra_homogene Realise un maillage en decoupant chaque pave en 40 tetraedres
int dimension_application() const override
void trianguler(Domaine &) const override
Triangulation_base Classe destinee a factoriser l'action de triangulation des interpretes.