16#ifndef Tetraedriser_homogene_fin_included
17#define Tetraedriser_homogene_fin_included
29#include <Triangulation_base.h>
32#include <Domaine_forward.h>
33#include <Domaine_forward.h>
34#include <Domaine_forward.h>
42 void decoupe(Domaine&, Faces&, IntTab&, IntTab&,
int, IntTab&,
int)
const;
44 int creer_sommet(Domaine&, DoubleTab&, IntTab&, IntTab&,
int, IntTab&,
int&,
int,
int&, IntTab&,
int&, IntTab&,
int&)
const;
class Tetra_homogene_fin Realise un maillage en decoupant chaque pave en 48 tetraedres
void trianguler(Domaine &) const override
int creer_sommet(Domaine &, DoubleTab &, IntTab &, IntTab &, int, IntTab &, int &, int, int &, IntTab &, int &, IntTab &, int &) const
void decoupe(Domaine &, Faces &, IntTab &, IntTab &, int, IntTab &, int) const
int dimension_application() const override
Triangulation_base Classe destinee a factoriser l'action de triangulation des interpretes.